Minimax theorem

Gives conditions that guarantee the max–min inequality is also an equality

In the mathematical area of game theory, a minimax theorem is a theorem providing conditions that guarantee that the max–min inequality is also an equality. The first theorem in this sense is von Neumann's minimax theorem about zero-sum games published in 1928,[1] which was considered the starting point of game theory. Von Neumann is quoted as saying "As far as I can see, there could be no theory of games ... without that theorem ... I thought there was nothing worth publishing until the Minimax Theorem was proved".[2]

Since then, several generalizations and alternative versions of von Neumann's original theorem have appeared in the literature.[3][4]

The function f(x, y) = y2x2 is concave-convex.

Formally, von Neumann's minimax theorem states:

Let X R n {\displaystyle X\subset \mathbb {R} ^{n}} and Y R m {\displaystyle Y\subset \mathbb {R} ^{m}} be compact convex sets. If f : X × Y R {\displaystyle f:X\times Y\rightarrow \mathbb {R} } is a continuous function that is concave-convex, i.e.

f ( , y ) : X R {\displaystyle f(\cdot ,y):X\to \mathbb {R} } is concave for fixed y {\displaystyle y} , and
f ( x , ) : Y R {\displaystyle f(x,\cdot ):Y\to \mathbb {R} } is convex for fixed x {\displaystyle x} .

Then we have that

max x X min y Y f ( x , y ) = min y Y max x X f ( x , y ) . {\displaystyle \max _{x\in X}\min _{y\in Y}f(x,y)=\min _{y\in Y}\max _{x\in X}f(x,y).}

Special case: Bilinear function

The theorem holds in particular if f ( x , y ) {\displaystyle f(x,y)} is a linear function in both of its arguments (and therefore is bilinear) since a linear function is both concave and convex. Thus, if f ( x , y ) = x T A y {\displaystyle f(x,y)=x^{\mathsf {T}}Ay} for a finite matrix A R n × m {\displaystyle A\in \mathbb {R} ^{n\times m}} , we have:

max x X min y Y x T A y = min y Y max x X x T A y . {\displaystyle \max _{x\in X}\min _{y\in Y}x^{\mathsf {T}}Ay=\min _{y\in Y}\max _{x\in X}x^{\mathsf {T}}Ay.}

The bilinear special case is particularly important for zero-sum games, when the strategy set of each player consists of lotteries over actions (mixed strategies), and payoffs are induced by expected value. In the above formulation, A {\displaystyle A} is the payoff matrix.

See also

References

  1. ^ Von Neumann, J. (1928). "Zur Theorie der Gesellschaftsspiele". Math. Ann. 100: 295–320. doi:10.1007/BF01448847. S2CID 122961988.
  2. ^ John L Casti (1996). Five golden rules: great theories of 20th-century mathematics – and why they matter. New York: Wiley-Interscience. p. 19. ISBN 978-0-471-00261-1.
  3. ^ Du, Ding-Zhu; Pardalos, Panos M., eds. (1995). Minimax and Applications. Boston, MA: Springer US. ISBN 9781461335573.
  4. ^ Brandt, Felix; Brill, Markus; Suksompong, Warut (2016). "An ordinal minimax theorem". Games and Economic Behavior. 95: 107–112. arXiv:1412.4198. doi:10.1016/j.geb.2015.12.010. S2CID 360407.


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